import 'package:flutter/material.dart'; import 'package:flutter_riverpod/flutter_riverpod.dart'; import 'package:my_flutter_puzzle/application/states/puzzle_state.dart'; import 'package:my_flutter_puzzle/providers.dart'; import 'package:my_flutter_puzzle/res/puzzle_constants.dart'; import 'package:my_flutter_puzzle/screens/puzzle/top_bar.dart'; import 'package:my_flutter_puzzle/utils/puzzle_solver.dart'; import 'package:my_flutter_puzzle/widgets/solo_screen/countdown_overlay.dart'; import 'package:my_flutter_puzzle/widgets/solo_screen/solo_screen_export.dart'; import 'package:rive/rive.dart'; import '../../models/puzzle_data.dart'; class SoloScreenSmall extends ConsumerStatefulWidget { const SoloScreenSmall({ required this.solverClient, required this.initialPuzzleData, required this.puzzleSize, required this.puzzleType, required this.riveController, Key? key, }) : super(key: key); final PuzzleSolverClient solverClient; final PuzzleData initialPuzzleData; final int puzzleSize; final String puzzleType; final RiveAnimationController riveController; @override ConsumerState createState() => _SoloScreenLargeState(); } class _SoloScreenLargeState extends ConsumerState { late final PuzzleSolverClient _solverClient; late final int _puzzleSize; late final PuzzleData _initialPuzzleData; late final String _puzzleType; late final RiveAnimationController _riveController; bool _isStartPressed = false; @override void initState() { _solverClient = widget.solverClient; _puzzleSize = widget.puzzleSize; _initialPuzzleData = widget.initialPuzzleData; _puzzleType = widget.puzzleType; _riveController = widget.riveController; super.initState(); } @override Widget build(BuildContext context) { ref.listen(puzzleNotifierProvider(_solverClient), (previous, PuzzleState next) { if (next is PuzzleSolved) { // TODO: Add celebration } if (next is PuzzleInitializing) { setState(() { _isStartPressed = true; }); } }); var fontSize = 48.0; var boardSize = 300.0; var spacing = 3; var eachBoxSize = (boardSize / _puzzleSize) - (spacing * (_puzzleSize - 1)); return Stack( children: [ Scaffold( backgroundColor: Theme.of(context).backgroundColor, body: Stack( children: [ Row( children: [ const Spacer(), AnimatedDash( boardSize: boardSize / 1.5, riveController: _riveController, onInit: (_) => setState(() {}), padding: const EdgeInsets.only(right: 16.0, bottom: 30), ), ], ), SingleChildScrollView( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ Row(), const SizedBox(height: 30), const Text( 'Puzzle Challenge', style: TextStyle( fontSize: 32, fontWeight: FontWeight.w500, color: Colors.white, ), ), const SizedBox(height: 8), MovesTilesWidget( solverClient: _solverClient, fontSize: 22, ), const SizedBox(height: 8), const TimerWidget(fontSize: 24), PuzzleWidget( solverClient: _solverClient, boardSize: boardSize, eachBoxSize: eachBoxSize, initialPuzzleData: _initialPuzzleData, fontSize: fontSize, kInitialSpeed: kInitialSpeed, borderRadius: 16, ), const SizedBox(height: 24), GameButtonWidget( solverClient: _solverClient, initialPuzzleData: _initialPuzzleData, padding: const EdgeInsets.only(top: 10.0, bottom: 9.0), width: 130, ), const SizedBox(height: 100), ], ), ), ], ), ), CountdownOverlay( isStartPressed: _isStartPressed, onFinish: () { ref.read(timerNotifierProvider.notifier).startTimer(); setState(() { _isStartPressed = false; }); }, initialSpeed: kInitialSpeed, ), ], ); } }