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import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;
import 'app_localizations_en.dart';
// ignore_for_file: type=lint
/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'l10n/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, you’ll need to edit this
/// file.
///
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// project’s Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale)
: localeName = intl.Intl.canonicalizedLocale(locale.toString());
final String localeName;
static AppLocalizations? of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations);
}
static const LocalizationsDelegate<AppLocalizations> delegate =
_AppLocalizationsDelegate();
/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
<LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];
/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[Locale('en')];
/// No description provided for @loading.
///
/// In en, this message translates to:
/// **'Loading...'**
String get loading;
/// No description provided for @home.
///
/// In en, this message translates to:
/// **'Home'**
String get home;
/// No description provided for @shop.
///
/// In en, this message translates to:
/// **'Shop'**
String get shop;
/// No description provided for @awards.
///
/// In en, this message translates to:
/// **'Awards'**
String get awards;
/// No description provided for @profile.
///
/// In en, this message translates to:
/// **'Profile'**
String get profile;
/// No description provided for @pro_membership.
///
/// In en, this message translates to:
/// **'Pro Membership'**
String get pro_membership;
/// No description provided for @custom_league.
///
/// In en, this message translates to:
/// **'Custom League'**
String get custom_league;
/// No description provided for @friends_battle.
///
/// In en, this message translates to:
/// **'Friends Battle'**
String get friends_battle;
/// No description provided for @logout.
///
/// In en, this message translates to:
/// **'Log out'**
String get logout;
/// No description provided for @delete_account.
///
/// In en, this message translates to:
/// **'Delete Account'**
String get delete_account;
/// No description provided for @username.
///
/// In en, this message translates to:
/// **'User Name'**
String get username;
/// No description provided for @your_region.
///
/// In en, this message translates to:
/// **'Your Region'**
String get your_region;
/// No description provided for @change_profile.
///
/// In en, this message translates to:
/// **'Change Profile'**
String get change_profile;
/// No description provided for @battle_league.
///
/// In en, this message translates to:
/// **'Battle League'**
String get battle_league;
/// No description provided for @answer_win.
///
/// In en, this message translates to:
/// **'The faster you answer, the winner'**
String get answer_win;
/// No description provided for @ongoing.
///
/// In en, this message translates to:
/// **'ongoing'**
String get ongoing;
/// No description provided for @online.
///
/// In en, this message translates to:
/// **'online'**
String get online;
/// No description provided for @battle_cast.
///
/// In en, this message translates to:
/// **'Battle Cast'**
String get battle_cast;
/// No description provided for @no_one_online.
///
/// In en, this message translates to:
/// **'No one\'s online'**
String get no_one_online;
/// No description provided for @active.
///
/// In en, this message translates to:
/// **'Active'**
String get active;
/// No description provided for @select.
///
/// In en, this message translates to:
/// **'Select'**
String get select;
}
class _AppLocalizationsDelegate
extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();
@override
Future<AppLocalizations> load(Locale locale) {
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
}
@override
bool isSupported(Locale locale) =>
<String>['en'].contains(locale.languageCode);
@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}
AppLocalizations lookupAppLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'en':
return AppLocalizationsEn();
}
throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.',
);
}