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import 'dart:developer';
import 'package:flutter/material.dart'; import 'package:my_flutter_puzzle/utils/puzzle_solver.dart';
class Helpers { static Map<int, FractionalOffset> createOffset( List<int> board, PuzzleSolverClient solverClient, ) { Map<int, FractionalOffset> offsetMap = {}; int j = 0;
log('BOARD: $board');
for (int i = 0; i < board.length; i++) { var _puzzleSize = solverClient.size; final xMod = i % _puzzleSize; double x = xMod / (_puzzleSize - 1);
if (x % i == 0 && i != 0) j++; int yMod = j % _puzzleSize; double y = yMod / (_puzzleSize - 1);
offsetMap.addEntries([ MapEntry<int, FractionalOffset>( board[i], FractionalOffset(x, y), ) ]); }
log('INITIAL OFFSET MAP: $offsetMap');
return offsetMap; } }
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