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import 'package:flutter/material.dart'; import 'package:flutter_riverpod/flutter_riverpod.dart'; import 'package:my_flutter_puzzle/models/puzzle_data.dart'; import 'package:my_flutter_puzzle/providers.dart'; import 'package:my_flutter_puzzle/utils/puzzle_solver.dart'; import 'game_button_widget/puzzle_game_button.dart';
class GameButtonWidget extends StatelessWidget { const GameButtonWidget({ Key? key, required PuzzleSolverClient solverClient, required PuzzleData initialPuzzleData, this.width = 145, this.padding = const EdgeInsets.only(top: 13.0, bottom: 12.0), }) : _solverClient = solverClient, _initialPuzzleData = initialPuzzleData, super(key: key);
final PuzzleSolverClient _solverClient; final PuzzleData _initialPuzzleData; final double width; final EdgeInsets padding;
@override Widget build(BuildContext context) { return Consumer( builder: (context, ref, child) { final state = ref.watch(puzzleNotifierProvider(_solverClient));
return state.when( () => PuzzleGameButton( text: 'Start Game', onTap: () => ref.read(puzzleNotifierProvider(_solverClient).notifier).initializePuzzle( initialPuzzleData: _initialPuzzleData, ), padding: padding, width: width, ), initializing: () => PuzzleGameButton( text: 'Get ready...', onTap: null, padding: padding, width: width, ), scrambling: (_) => PuzzleGameButton( text: 'Get ready...', onTap: null, padding: padding, width: width, ), current: (puzzleData) => const SizedBox(), computingSolution: (puzzleData) => PuzzleGameButton( text: 'Processing...', onTap: null, padding: padding, width: width, ), autoSolving: (puzzleData) => PuzzleGameButton( text: 'Solving...', onTap: null, padding: padding, width: width, ), solved: (puzzleData) => PuzzleGameButton( text: 'Start Game', onTap: () => ref.read(puzzleNotifierProvider(_solverClient).notifier).initializePuzzle( initialPuzzleData: puzzleData, ), padding: padding, width: width, ), error: (_) => PuzzleGameButton( text: 'Start Game', onTap: () => ref.read(puzzleNotifierProvider(_solverClient).notifier).initializePuzzle( initialPuzzleData: _initialPuzzleData, ), padding: padding, width: width, ), ); }, ); } }
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